Souls in the System
Pilot a fighter through three fast-paced levels in Terminal Sunset's original Macintosh demo.
Terminal Sunset Software, 1996

Three levels, one fighter
Souls in the System follows ShadowWraith with a fast top-view fighter game. The original demo offers three levels, recorded films, and customizable controls. It is an unchanged promotional preview, not the retail game.
At first launch, accept the screen-size prompt. Choose Start Game, then Use Standard Levels and Okay to enter the demo. The original README recommends a 640-by-480 display with 256 colors and at least 5.5 MB of free application memory.

License
Licensing information recorded for this game archive. These terms are separate from the Systemless runtime and website licenses.
Game archive
- License
- No license recorded
- Rights holder
- Terminal Sunset Software and StarPlay Productions
- Redistribution
- Recorded as permitted
Permission
The bundled README identifies this as a promotional demo but does not state a broader redistribution licence. This unchanged demo was distributed for promotional play, with ordering information for the full game.
Notes
Original 5,338,547-byte StuffIt archive, SHA-256 808a054cbcc8d02bf64f33128e5e852e445f339cda47cdd3983ba5505dcacad7. It contains the 68K application, three-level demo data, recorded films, bundled sound assets, and the publisher's readme.
Sources
Screenshots, plugins and other files may have different terms. See their individual catalogue records in the repository source.